|  |  | 
Defines a Boolean constant value, which should be loaded anytime a shader is set to a device.
| defb dest, booleanValue | 
|---|
where
| Vertex shader versions | 1_1 | 2_0 | 2_x | 2_sw | 3_0 | 3_sw | 
|---|---|---|---|---|---|---|
| defb | x | x | x | x | x | 
The defb - vs instruction defines a boolean shader constant whose value is loaded anytime a shader is set to a device. These are called immediate constants. Immediate constants take precedence over constants set by the API method SetVertexShaderConstantB.
There are two ways to set a boolean constant in a shader.