Defines an integer constant value, which should be loaded anytime a shader is set to a device.
defi dst, integerValue0, integerValue1, integerValue2, integerValue3 |
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Vertex shader versions | 1_1 | 2_0 | 2_x | 2_sw | 3_0 | 3_sw |
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defi | x | x | x | x | x |
The defi instruction defines an integer shader constant whose value is loaded anytime a shader is set to a device. These are called immediate constants. Immediate constants take precedence over constants set by the API method SetVertexShaderConstantI.
There are two ways to set an integer constant in a shader.