Returns the • product of two vectors, x and y.
ret dot(x, y) |
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Where:
Name | In/Out | Template Type | Component Type | Size |
---|---|---|---|---|
x | in | vector | float, int | any |
y | in | vector | float, int | same dimensions(s) as input x |
ret | out | scalar | float, int | 1 |
This intrinsic function is supported in the following (or above) shader versions:
Vertex Shader | Pixel Shader |
---|---|
vs_1_1 | ps_1_1 |