dot - HLSL

Returns the • product of two vectors, x and y.

Syntax

ret dot(x, y)

Where:

Name In/Out Template Type Component Type Size
x in vector float, int any
y in vector float, int same dimensions(s) as input x
ret out scalar float, int 1

Minimum Shader Version

This intrinsic function is supported in the following (or above) shader versions:

Vertex Shader Pixel Shader
vs_1_1 ps_1_1

See Also

HLSL Intrinsic Functions