Constants
This section contains reference information for the constants defined in D3DX.
D3DX_CHANNEL
- Texture channel constants
D3DXERR
- Error constants
D3DX_FILTER
- Texture filter constants
D3DX_NORMALMAP
- Normal map generation constants
D3DXSHADER Flags
- Shader compile options
D3DXSPRITE
- Sprite render constants
Other D3DX Constants
- Other constants