What's New in the February 2006 DirectX SDK

The following features have changed in the February 2006 DirectX SDK update:

Direct3D 10 Technology Preview

FXC10 D3D9 HLSL Shader Compilation

New Direct3D 10 Samples and Tutorials

D3DX10

Direct3D10 Debug Layer

For more information on the Direct3D10 February 2006 Technology Preview, see the Direct3D 10 documentation. For known limitations of this Technology Preview, refer to the Microsoft DirectX SDK ReadMe.

To access the Direct3D 10 documentation, click the Start Menu, choose All Programs, Microsoft DirectX SDK (February 2006), and select "Documentation for Direct3D 10". To access the ReadMe, click the Start Menu, choose All Programs, Microsoft DirectX SDK (February 2006), and select "Microsoft DirectX SDK ReadMe".

D3DX9

UVAtlas

Microsoft Cross-Platform Audio Creation Tool (XACT)

XACT has been updated for February with new features, as well as improved performance.

For a more detailed list of engine updates and changes to the XACT authoring tool, see What's New In XACT.

Windows Vista Game Explorer (Beta)

The Windows Vista Game Explorer has been updated for February with new features:

To access the Game Explorer documentation, click the Start Menu, choose All Programs, Microsoft DirectX SDK (February 2006), and select "Documentation for Game Explorer".

Tools

PIX

PIX has been updated with these workflow improvements:

Note    Direct3D 10 support is only available on Windows Vista

See Also

What's New in the October 2006 DirectX SDK