Returns the fractional part f of x, such that f is a value greater than or equal to 0, and less than 1.
ret frac(x) |
---|
Where:
Name | In/Out | Template Type | Component Type | Size |
---|---|---|---|---|
x | in | scalar, vector, or matrix | float | any |
ret | out | same as input x | float | same dimension(s) as input x |
This intrinsic function is supported in the following (or above) shader versions:
Vertex Shader | Pixel Shader |
---|---|
vs_1_1 | ps_2_0 |