if pred - vs

Start of an if pred - vs...else - vs...endif - vs block, with the condition taken from the content of the predicate register.

Syntax

if [!]pred.replicateSwizzle

Where:

Remarks

Vertex shader versions 1_1 2_0 2_x 2_sw 3_0 3_sw
if pred x x x x

This instruction is used to skip a block of code, based on a channel of the predicate register. Each if_pred block must end with an else or endif instruction.

Restrictions include:

if_pred blocks can be nested. This counts to the total dynamic nesting depth along with if_comp blocks.

An if_pred block cannot straddle a loop block, it should be either completely inside it or surround it.