log10 - HLSL

Returns the base-10 logarithm of x. If x is negative, the function returns indefinite. If x is 0, the function returns +INF.

Syntax

ret log10(x)

Where:

Name In/Out Template Type Component Type Size
x in scalar, vector, or matrix float any
ret out same as input x float same dimension(s) as input x

Minimum Shader Version

This intrinsic function is supported in the following (or above) shader versions:

Vertex Shader Pixel Shader
vs_1_1 ps_2_0

See Also

HLSL Intrinsic Functions