|  |  | 
Selects the greater of x and y.
| ret max(x, y) | 
|---|
Where:
| Name | In/Out | Template Type | Component Type | Size | 
|---|---|---|---|---|
| x | in | scalar, vector, or matrix | float, int | any | 
| y | in | same as input x | float, int | same dimension(s) as input x | 
| ret | return type | same as input x | float, int | same dimension(s) as input x | 
This intrinsic function is supported in the following (or above) shader versions:
| Vertex Shader | Pixel Shader | 
|---|---|
| vs_1_1 | ps_1_4 |