modf - HLSL

Splits the value x into fractional and integer parts, each of which has the same sign as x. The signed fractional portion of x is returned. The integer portion is stored in the output parameter ip.

Syntax

ret modf(x, out ip)

Where:

Name In/Out Template Type Component Type Size
x in scalar, vector, or matrix float, int any
ip out same as input x float, int same dimension(s) as input x
ret out same as input x float, int same dimension(s) as input x

Minimum Shader Version

This intrinsic function is supported in the following (or above) shader versions:

Vertex Shader Pixel Shader
vs_1_1 ps_2_0

See Also

HLSL Intrinsic Functions