normalize - HLSL

Returns the normalized vector x / length(x). If the length of x is 0, the result is indefinite.

Syntax

ret normalize(x)

Where:

Name In/Out Template Type Component Type Size
x in vector float any
ret out same as input x float same dimension(s) as input x

Minimum Shader Version

This intrinsic function is supported in the following (or above) shader versions:

Vertex Shader Pixel Shader
vs_1_1 ps_2_0

See Also

HLSL Intrinsic Functions