Returns the normalized vector x / length(x). If the length of x is 0, the result is indefinite.
ret normalize(x) |
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Where:
Name | In/Out | Template Type | Component Type | Size |
---|---|---|---|---|
x | in | vector | float | any |
ret | out | same as input x | float | same dimension(s) as input x |
This intrinsic function is supported in the following (or above) shader versions:
Vertex Shader | Pixel Shader |
---|---|
vs_1_1 | ps_2_0 |