Returns the normalized vector x / length(x). If the length of x is 0, the result is indefinite.
| ret normalize(x) |
|---|
Where:
| Name | In/Out | Template Type | Component Type | Size |
|---|---|---|---|---|
| x | in | vector | float | any |
| ret | out | same as input x | float | same dimension(s) as input x |
This intrinsic function is supported in the following (or above) shader versions:
| Vertex Shader | Pixel Shader |
|---|---|
| vs_1_1 | ps_2_0 |