pow - HLSL

Returns xy.

Syntax

ret pow(x, y)

Where:

Name In/Out Template Type Component Type Size
x in scalar, vector, or matrix float any
y in same as input x float same dimension(s) as input x
ret out same as input x float same dimension(s) as input x

Remarks

Special cases:

This intrinsic function is supported in the following (or above) shader versions:

Vertex Shader Pixel Shader
vs_1_1 ps_2_0

See Also

HLSL Intrinsic Functions