Returns the sine and cosine of x. sin(x) is stored in the output parameter s. cos(x) is stored in the output parameter c.
| sincos(x, out s, out c) |
|---|
Where:
| Name | In/Out | Template Type | Component Type | Size |
|---|---|---|---|---|
| x | in | scalar, vector, or matrix | float | any |
| s | out | same as input x | float | same dimension(s) as input x |
| c | out | same as input x | float | same dimension(s) as input x |
This intrinsic function is supported in the following (or above) shader versions:
| Vertex Shader | Pixel Shader |
|---|---|
| vs_1_1 | ps_2_0 |