Returns (x >= y) ? 1 : 0.
| ret step(y, x) |
|---|
Where:
| Name | In/Out | Template Type | Component Type | Size |
|---|---|---|---|---|
| y | in | scalar, vector, or matrix | float | any |
| x | in | same as input y | float | same dimension(s) as input y |
| ret | out | same as input y | float | same dimension(s) as input y |
This intrinsic function is supported in the following (or above) shader versions:
| Vertex Shader | Pixel Shader |
|---|---|
| vs_1_1 | ps_1_4 |