Subtracts sources.
sub dst, src0, src1 |
---|
where
Vertex shader versions | 1_1 | 2_0 | 2_x | 2_sw | 3_0 | 3_sw |
---|---|---|---|---|---|---|
sub | x | x | x | x | x | x |
This instruction performs the subtraction shown in this formula.
dest.x = src0.x - src1.x dest.y = src0.y - src1.y dest.z = src0.z - src1.z dest.w = src0.w - src1.w