tex1D - HLSL

There are two overloaded tex1D texture lookup functions:

1D texture lookup

This function performs a 1D texture lookup.

Syntax

ret tex1D(s, t)

Where:

Name In/Out Template Type Component Type Size
s in object sampler1D 1
t in scalar float 1
ret out vector float 4

Minimum Shader Version

This intrinsic function is supported in the following (or above) shader versions:

Vertex Shader Pixel Shader
n/a ps_1_1

1D texture lookup with partial derivatives

This function performas a 1D texture lookup also, but also uses the partial derivatives to help pick the LOD.

Syntax

ret tex1D(s, t, ddx, ddy)

Where:

Name In/Out Template Type Component Type Size
s in object sampler1D 1
t in scalar float 1
ddx in scalar float 1
ddy in scalar float 1
ret out vector float 4

Minimum Shader Version

This intrinsic function is supported in the following (or above) shader versions:

Vertex Shader Pixel Shader
n/a ps_2_0

See Also

HLSL Intrinsic Functions