tex3Dlod - HLSL

3D volume texture lookup with LOD.

Syntax

ret tex3Dlod(s, t)

Where:

Name In/Out Template Type Component Type Size
s in object sampler3D 1
t in vector float 4
ret out vector float 4

The mipmap LOD is specified in t.w.

Minimum Shader Version

This intrinsic function is supported in the following (or later) shader versions:

Vertex Shader Pixel Shader
n/a ps_3_0

See Also

HLSL Intrinsic Functions