|   |   |   | 
| 3-D Coordinate Systems and Geometry | 
Programming Microsoft Direct3D applications requires a working familiarity with 3-D geometric principles. This section introduces the most important geometric concepts for creating 3-D scenes. The following topics provide high-level descriptions of the basic concepts employed by a Direct3D application.
Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.
        
          Feedback? Please provide us with your comments on this topic.
			
        
        
	   		For more help, visit the DirectX Developer Center