Save a Screenshot

Language:

This example demonstrates how to save a screen shot to a file.

The back buffer is retrieved and saved as a bitmap image.

In the following C# code example, device is assumed to be the rendering Device. This code is called after rendering is complete.

          [C#]
          
using Microsoft.DirectX.Direct3D; Surface backbuffer = device.GetBackBuffer(0, 0, BackBufferType.Mono); SurfaceLoader.Save("Screenshot.bmp", ImageFileFormat.Bmp, backbuffer); backbuffer.Dispose();

Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.

Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center