Method |
Description |
BaseEffect
|
Initializes a new instance of the BaseEffect class. |
Dispose
|
Immediately releases the unmanaged resources used by the BaseEffect object. |
Equals
|
Returns a value that indicates whether the current instance is equal to a specified object. |
Finalize
|
Allows the BaseEffect object to free resources before it is destroyed by the garbage collector. |
GetAnnotation
|
Retrieves an annotation. |
GetFunction
|
Retrieves a function. |
GetFunctionDescription
|
Retrieves a function description. |
GetHashCode
|
Returns the hash code for the current instance. |
GetObjectByValue
|
This member supports the infrastructure for Microsoft DirectX 9.0 for Managed Code and is not intended to be used directly from your code. |
GetParameter
|
Retrieves a top-level parameter or a structure member parameter. |
GetParameterBySemantic
|
Retrieves the handle of a top-level parameter or structure member parameter by looking up its semantic. |
GetParameterDescription
|
Retrieves a parameter or annotation description. |
GetParameterElement
|
Retrieves the EffectHandle of an array element parameter. |
GetPass
|
Retrieves the EffectHandle of a pass. |
GetPassDescription
|
Retrieves a pass description. |
GetTechnique
|
Retrieves the EffectHandle of a technique. |
GetTechniqueDescription
|
Retrieves a technique description. |
GetValue
|
Retrieves the value of an arbitrary parameter or annotation, including simple types, structures, arrays, strings, shaders, and textures. |
GetValueBoolean
|
Retrieves a Boolean value. |
GetValueBooleanArray
|
Retrieves an array of Boolean values. |
GetValueColor
|
Retrieves a ColorValue structure. |
GetValueColorArray
|
Retrieves an array of ColorValue structures. |
GetValueFloat
|
Retrieves a floating-point value. |
GetValueFloatArray
|
Retrieves an array of floating-point values. |
GetValueInteger
|
Retrieves an integer. |
GetValueIntegerArray
|
Retrieves an array of integers. |
GetValueMatrix
|
Retrieves a nontransposed matrix. |
GetValueMatrixArray
|
Retrieves an array of nontransposed matrices. |
GetValueMatrixTranspose
|
Retrieves a transposed matrix. |
GetValueMatrixTransposeArray
|
Retrieves an array of transposed matrices. |
GetValuePixelShader
|
Retrieves a pixel shader. |
GetValueString
|
Retrieves a string. |
GetValueTexture
|
Retrieves a texture. |
GetValueVector
|
Retrieves a vector. |
GetValueVectorArray
|
Retrieves an array of vectors. |
GetValueVertexShader
|
Retrieves a vertex shader. |
op_Equality
|
Compares the current instance of a class to another instance to determine whether they are the same. |
op_Inequality
|
Compares the current instance of a class to another instance to determine whether they are different. |
raise_Disposing
|
Raises the Microsoft.DirectX.Direct3D.BaseEffect.Disposing event when called from within a derived class. |
SetValue
|
Sets the value of an arbitrary parameter or annotation, including simple types, structures, arrays, strings, shaders, and textures. |
SetValueTranspose
|
Sets a transposed matrix. |
UpdateUnmanagedPointer
|
Updates the unmanaged pointer for this BaseEffect object. This method supports the Microsoft .NET Framework infrastructure and is not intended to be used directly in your code. |