BaseEffect.SetValue Method |
Language: |
Sets the value of an arbitrary parameter or annotation, including simple types, structures, arrays, strings, shaders, and textures.
Visual Basic Public Sub SetValue( _
ByVal parameter As EffectHandle, _
ByVal matrix() As Matrix _
)C# public void SetValue(
EffectHandle parameter,
Matrix[] matrix
);C++ public:
void SetValue(
EffectHandle^ parameter,
array<Matrix>^ matrix
);JScript public function SetValue(
parameter : EffectHandle,
matrix : Matrix[]
);
parameter Microsoft.DirectX.Direct3D.EffectHandle
Unique EffectHandle identifier.matrix Microsoft.DirectX.Matrix[]
Array of Matrix structures to set.
This method can be used in place of nearly all of the Set* methods in BaseEffect.
Exceptions
InvalidCallException The call is invalid.
Effect, EffectCompiler
Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.
Feedback? Please provide us with your comments on this topic.