BaseEffect.SetValue Method |
Language: |
Sets the value of an arbitrary parameter or annotation, including simple types, structures, arrays, strings, shaders, and textures.
Visual Basic Public Sub SetValue( _
ByVal parameter As EffectHandle, _
ByVal f() As Single _
)C# public void SetValue(
EffectHandle parameter,
float[] f
);C++ public:
void SetValue(
EffectHandle^ parameter,
array<float>^ f
);JScript public function SetValue(
parameter : EffectHandle,
f : float[]
);
parameter Microsoft.DirectX.Direct3D.EffectHandle
Unique EffectHandle identifier.f System.Single[]
Array of Single values to set.
This method can be used in place of nearly all of the Set* methods in BaseEffect.
Exceptions
InvalidCallException The call is invalid.
Effect, EffectCompiler
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