| Device.SetPixelShaderConstant Method | Language: | 
      
      
      Sets a pixel shader constant.
      Definition
      
        
          
            | Visual Basic | Public Sub SetPixelShaderConstant( _ ByVal startRegister As Integer, _
 ByVal constantData As Vector4 _
 )
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            | C# | public void  SetPixelShaderConstant( int startRegister,
 Vector4 constantData
 );
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            | C++ | public: void SetPixelShaderConstant(
 int startRegister,
 Vector4 constantData
 );
 | 
          
            | JScript | public function SetPixelShaderConstant( startRegister : int,
 constantData : Vector4
 );
 | 
        
      
      Parameters
      
        
          
            | startRegister | System.Int32 Register number that contains the first constant value.
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            | constantData | Microsoft.DirectX.Vector4 A pointer to a Vector4 object that represents the constant data to set. Use this if your code block is marked unsafe.
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      Remarks
      
        
          
            Exceptions
            
              | InvalidCallException | The method call is invalid. For example, a method's parameter might contain an invalid value. | 
          
        
      
      
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