Effect.StateManager Property |
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Retrieves or sets the EffectStateManager object for this effect.
Visual Basic Public Property StateManager As EffectStateManager C# public EffectStateManager StateManager { get; set; } C++ public:
property EffectStateManager^ StateManager {
EffectStateManager^ get();
void set(EffectStateManager^ value);
}JScript public function get StateManager() : EffectStateManager
public function set StateManager(EffectStateManager);
Microsoft.DirectX.Direct3D.EffectStateManager
This property is read/write.
An EffectStateManager object to set or retrieve.
EffectStateManager is a user-implemented class whose methods are used as callbacks to the application during effect rendering.
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value. InvalidDataException The data is invalid.
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