FragmentLinker.GatherFragmentsFromString Method

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Assembles shader fragments and creates a new fragment linker object.

Overload List

public static GraphicsStream GatherFragmentsFromString(string, Include, ShaderFlags);
public static GraphicsStream GatherFragmentsFromString(string, Macro[], Include, ShaderFlags);
public static GraphicsStream GatherFragmentsFromString(string, Macro[], Include, ShaderFlags, out string);
public static GraphicsStream GatherFragmentsFromString(string, ShaderFlags);

Remarks

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
InvalidDataException The data is invalid.
OutOfMemoryException Leave Site Microsoft Direct3D could not allocate sufficient memory to complete the call.


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