LoadUserData Class
Language: Visual Basic C# C++ JScript (Show All)
Derived by the application to allocate or free frame and mesh container objects. Methods of this class are called during loading and destruction of frame hierarchies.
Definition
Visual Basic
MustInherit Public Class LoadUserData Inherits Object
C#
public abstract class LoadUserData : Object
C++
public ref class LoadUserData abstract : Object
JScript
public abstract class LoadUserData extends Object
Members Table
The following table lists the members exposed by the object. Click a tab on the left to choose the type of member you want to view.
Methods
Method
Description
Finalize
Allows the LoadUserData object to free resources before it is destroyed by the garbage collector.
LoadFrameChildData
Loads frame child data from a Microsoft DirectX (.x) file.
LoadMeshChildData
Loads mesh child data from a DirectX (.x) file.
LoadTopLevelData
Loads top-level data from a DirectX (.x) file.
LoadUserData
Initializes a new instance of the LoadUserData class.
Inheritance Hierarchy
Class Information
Namespace
Microsoft.DirectX.Direct3D
Assembly
Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll)
Strong Name
Microsoft.DirectX.Direct3DX,
Version=1.0.900.0,
Culture=neutral,
PublicKeyToken=d3231b57b74a1492
Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.
Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center