Mesh.Polygon Method |
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Uses a left-handed coordinate system to create a mesh that contains an n-sided polygon.
Visual Basic Public Shared Function Polygon( _
ByVal device As Device, _
ByVal length As Single, _
ByVal sides As Integer, _
ByRef adjacency As GraphicsStream _
) As MeshC# public static Mesh Polygon(
Device device,
float length,
int sides,
out GraphicsStream adjacency
);C++ public:
static Mesh^ Polygon(
Device^ device,
float length,
int sides,
[Out] GraphicsStream^% adjacency
);JScript public static function Polygon(
device : Device,
length : float,
sides : int,
adjacency : GraphicsStream
) : Mesh;
device Microsoft.DirectX.Direct3D.Device
A Device object that represents the device associated with the created polygon mesh.length System.Single
Length of each side.sides System.Int32
Number of sides for the polygon; must be greater than or equal to 3.adjacency Microsoft.DirectX.GraphicsStream
A GraphicsStream containing three Int32 values per face that specify the three neighbors for each face in the mesh.
Microsoft.DirectX.Direct3D.Mesh
A Mesh object that represents the polygon mesh.
The created polygon is centered at the origin.
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value. InvalidDataException The data is invalid. OutOfMemoryException Microsoft Direct3D could not allocate sufficient memory to complete the call.
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