Mesh.SetAttributeTable Method |
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Sets a mesh's attribute table and specifies the number of entries stored in it.
Visual Basic Public Sub SetAttributeTable( _
ByVal table() As AttributeRange _
)C# public void SetAttributeTable(
AttributeRange[] table
);C++ public:
void SetAttributeTable(
array<AttributeRange>^ table
);JScript public function SetAttributeTable(
table : AttributeRange[]
);
table Microsoft.DirectX.Direct3D.AttributeRange[]
Array of AttributeRange structures that represent the entries in the mesh attribute table.
If an application tracks the information in an attribute table and rearranges the table as a result of changes to attributes or faces, the SetAttributeTable method allows the application to update the attribute tables instead of calling Optimize again.
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value. OutOfMemoryException Microsoft Direct3D could not allocate sufficient memory to complete the call.
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