Mesh.Teapot Method

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Uses a left-handed coordinate system to create a mesh that contains a teapot.

Overload List

public static Mesh Teapot(Device);
public static Mesh Teapot(Device, out GraphicsStream);

Remarks

The created mesh is centered at the origin.

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
InvalidDataException The data is invalid.
OutOfMemoryException Leave Site Microsoft Direct3D could not allocate sufficient memory to complete the call.

See Also


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