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Mesh.Validate Method |
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Validates a mesh.
public void Validate(GraphicsStream); public void Validate(GraphicsStream, out string); public void Validate(int[]); public void Validate(int[], out string);
This method validates the mesh by checking for invalid indices. Error information is available in the debug output.
Exceptions
InvalidMeshException The mesh is invalid. InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value. OutOfMemoryException Microsoft Direct3D could not allocate sufficient memory to complete the call.
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