PatchMesh.PatchMesh Constructor |
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Creates a mesh from a control patch mesh.
Visual Basic Public Sub New( _
ByVal unmanagedObject As IntPtr _
)C# public PatchMesh(
IntPtr unmanagedObject
);C++ public:
PatchMesh(
IntPtr unmanagedObject
);JScript public function PatchMesh(
unmanagedObject : IntPtr
);
unmanagedObject System.IntPtr
Pointer to an unmanaged Component Object Model (COM) ID3DXPatchMesh interface. This parameter is useful for working with unmanaged applications from managed code. Not supported.
This method converts an input patch mesh to a tessellated mesh. Patch meshes use 16-bit index buffers. Therefore, indices to LockIndexBuffer are 16 bits.
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