PatchMesh.GenerateAdjacency Method |
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Generates adjacency information based on mesh indices.
Visual Basic Public Sub GenerateAdjacency( _
ByVal tolerance As Single _
)C# public void GenerateAdjacency(
float tolerance
);C++ public:
void GenerateAdjacency(
float tolerance
);JScript public function GenerateAdjacency(
tolerance : float
);
tolerance System.Single
Specifies that vertices that differ in position by less than the tolerance be treated as coincident.
This method determines which patches are adjacent (within the provided tolerance). This information is used internally to optimize tessellation.
Exceptions
InvalidDataException The data is invalid. OutOfMemoryException Microsoft Direct3D could not allocate sufficient memory to complete the call.
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