PatchMesh.Device Property |
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Retrieves the Device that created the mesh.
Visual Basic Public ReadOnly Property Device As Device C# public Device Device { get; } C++ public:
property Device^ Device {
Device^ get();
}JScript public function get Device() : Device
Microsoft.DirectX.Direct3D.Device
This property is read-only.
The Device associated with the patch mesh.
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value. OutOfMemoryException Microsoft Direct3D could not allocate sufficient memory to complete the call.
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