|   |   |   | 
| PatchMesh.DisplacementParameter Property | Language: | 
Retrieves or sets mesh geometry displacement parameters.
Visual Basic Public Property DisplacementParameter As DisplacementParameter C# public DisplacementParameter DisplacementParameter { get; set; } C++ public: 
property DisplacementParameter DisplacementParameter {
DisplacementParameter get();
void set(DisplacementParameter value);
}JScript public function get DisplacementParameter() : DisplacementParameter 
public function set DisplacementParameter(DisplacementParameter);
Microsoft.DirectX.Direct3D.DisplacementParameter
This property is read/write.
The DisplacementParameter for the mesh.
Displacement maps can only be 2-D textures. Mipmapping is ignored for nonadaptive tessellating.
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value. OutOfMemoryException Microsoft Direct3D could not allocate sufficient memory to complete the call. 
Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.
        
          Feedback? Please provide us with your comments on this topic.
			
        
        
	   		For more help, visit the DirectX Developer Center