PixelShader.PixelShader Constructor |
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Initializes a new instance of the PixelShader class.
Visual Basic Public Sub New( _
ByVal device As Device, _
ByVal functionToken() As Integer _
)C# public PixelShader(
Device device,
int[] functionToken
);C++ public:
PixelShader(
Device^ device,
array<int>^ functionToken
);JScript public function PixelShader(
device : Device,
functionToken : int[]
);
device Microsoft.DirectX.Direct3D.Device
Reference to an instance of a Device object.functionToken System.Int32[]
Integer array representing the pixel shader function tokens that specify the blending operations.
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value. OutOfVideoMemoryException Microsoft Direct3D does not have enough display memory to perform the operation. OutOfMemoryException Direct3D could not allocate sufficient memory to complete the call.
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