ProgressiveMesh.OptimizeBaseLevelOfDetail Method

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Optimizes the base level of detail (LOD) part of a ProgressiveMesh object.

Overload List

public void OptimizeBaseLevelOfDetail(MeshFlags);
public void OptimizeBaseLevelOfDetail(MeshFlags, out int);

Remarks

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
OutOfMemoryException Leave Site Microsoft Direct3D could not allocate sufficient memory to complete the call.


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