ProgressiveMesh.TrimByFaces Method
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Language: |
Modifies the minimum and maximum level of detail (LOD) of a ProgressiveMesh object.
Definition
Visual Basic |
Public Sub TrimByFaces( _ ByVal newFacesMin As Integer, _ ByVal newFacesMax As Integer _ ) |
C# |
public void TrimByFaces( int newFacesMin, int newFacesMax ); |
C++ |
public: void TrimByFaces( int newFacesMin, int newFacesMax ); |
JScript |
public function TrimByFaces( newFacesMin : int, newFacesMax : int ); |
Parameters
newFacesMin
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System.Int32
New minimum number of faces. This value must fall between the current minimum and maximum number of faces. |
newFacesMax
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System.Int32
New maximum number of faces. This value must fall between the current minimum and maximum number of faces. |
Remarks
Exceptions
InvalidCallException
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The method call is invalid. For example, a method's parameter might contain an invalid value. |
OutOfMemoryException  |
Microsoft Direct3D could not allocate sufficient memory to complete the call. |
See Also
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