PrtBuffer.PrtBuffer Constructor

Language:

Initializes a new instance of the PrtBuffer class.

Definition

Visual Basic Public Sub New( _
    ByVal pUnk As ID3DXPRTBuffer _
)
C# public PrtBuffer(
    ID3DXPRTBuffer pUnk
);
C++ public:
 PrtBuffer(
    ID3DXPRTBuffer pUnk
);
JScript public function PrtBuffer(
    pUnk : ID3DXPRTBuffer
);

Parameters

pUnk Microsoft.DirectX.PrivateImplementationDetails.ID3DXPRTBuffer
Unmanaged Component Object Model (COM) ID3DXPRTBuffer interface pointer.

Remarks

The PrtBuffer constructor creates a precomputed radiance transfer (PRT) buffer that can be compressed or filled by a simulator. This method creates per-pixel, per-vertex, or volume buffers.

When the buffer is created, all values are initialized to zero.

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
OutOfMemoryException Leave Site Microsoft Direct3D could not allocate sufficient memory to complete the call.


Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.

Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center