PrtCompressedBuffer.PrtCompressedBuffer Constructor

Language:

Initializes a new instance of the PrtCompressedBuffer class.

Definition

Visual Basic Public Sub New( _
    ByVal unmanagedObject As IntPtr _
)
C# public PrtCompressedBuffer(
    IntPtr unmanagedObject
);
C++ public:
 PrtCompressedBuffer(
    IntPtr unmanagedObject
);
JScript public function PrtCompressedBuffer(
    unmanagedObject : IntPtr
);

Parameters

unmanagedObject System.IntPtr
Pointer to an unmanaged Component Object Model (COM) ID3DXPRTCompBuffer interface. This parameter is useful for working with unmanaged applications from managed code. Not supported.

Remarks

The PrtCompressedBuffer constructor creates a compressed precomputed radiance transfer (PRT) buffer from an uncompressed PrtBuffer object.

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
OutOfMemoryException Leave Site Microsoft Direct3D could not allocate sufficient memory to complete the call.


Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.

Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center