PrtEngine.GetAdaptedMesh Method |
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Returns a mesh with modifications resulting from adaptive spatial sampling. The returned mesh contains only positions, normals, and texture coordinates (if defined).
Visual Basic Public Function GetAdaptedMesh( _
ByVal device As Device, _
ByVal faceRemap() As Integer _
) As MeshC# public Mesh GetAdaptedMesh(
Device device,
int[] faceRemap
);C++ public:
Mesh^ GetAdaptedMesh(
Device^ device,
array<int>^ faceRemap
);JScript public function GetAdaptedMesh(
device : Device,
faceRemap : int[]
) : Mesh;
device Microsoft.DirectX.Direct3D.Device
The Device used to create the output mesh.faceRemap System.Int32[]
The original mesh face that was split to generate the current face.
Microsoft.DirectX.Direct3D.Mesh
The output Mesh object.
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
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