PrtEngine.SetPerVertexAlbedo Method

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Sets an albedo value for each mesh vertex, overwriting previous albedo values.

Definition

Visual Basic Public Sub SetPerVertexAlbedo( _
    ByVal dataIn As Array, _
    ByVal numberChannel As Integer _
)
C# public void SetPerVertexAlbedo(
    Array dataIn,
    int numberChannel
);
C++ public:
void SetPerVertexAlbedo(
    ArraydataIn,
    int numberChannel
);
JScript public function SetPerVertexAlbedo(
    dataIn : Array,
    numberChannel : int
);

Parameters

dataIn System.Array
An array of albedo data of the first sample.
numberChannel System.Int32
Number of color channels to set. Set to 1 to specify gray materials (R = G = B), or 3 to enable color bleeding effects.

Remarks

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
OutOfMemoryException Leave Site Microsoft Direct3D could not allocate sufficient memory to complete the call.


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