RenderStateManager.IndexedVertexBlendEnable Property |
Language: |
Enables or disables indexed vertex blending.
Visual Basic Public Property IndexedVertexBlendEnable As Boolean C# public bool IndexedVertexBlendEnable { get; set; } C++ public:
property bool IndexedVertexBlendEnable {
bool get();
void set(bool value);
}JScript public function get IndexedVertexBlendEnable() : boolean
public function set IndexedVertexBlendEnable(boolean);
System.Boolean
This property is read/write.
Set to true to enable indexed vertex blending, or false to disable it.
The default value is false.
When indexed vertex blending is disabled and vertex blending is enabled through RenderStateManager.VertexBlend, it is equivalent to having matrix indices 0, 1, 2, and 3 in every vertex.
If indexed vertex blending is enabled (set to true), the user must pass matrix indices with every vertex.
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