RenderStateManager.Lighting Property |
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Enables or disables Microsoft Direct3D lighting.
Visual Basic Public Property Lighting As Boolean C# public bool Lighting { get; set; } C++ public:
property bool Lighting {
bool get();
void set(bool value);
}JScript public function get Lighting() : boolean
public function set Lighting(boolean);
System.Boolean
This property is read/write.
Set to true to enable Direct3D lighting, or false to disable it.
The default value is true.
Only vertices that include a vertex normal are properly lit; vertices that do not contain a vertex normal employ a dot product of 0 in all lighting calculations.
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