RenderStateManager.PointScaleA Property |
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Controls the distance-based size attenuation for point primitives.
Visual Basic Public Property PointScaleA As Single C# public float PointScaleA { get; set; } C++ public:
property float PointScaleA {
float get();
void set(float value);
}JScript public function get PointScaleA() : float
public function set PointScaleA(float);
System.Single
This property is read/write.
Floating-point value that specifies the range or size of the attenuation for point primitives.
The default value is 1.0f.
This property is active only when RenderStateManager.PointScaleEnable is set to true. The range for this value is greater than or equal to 0.0f.
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