RenderStateManager.PointSpriteEnable Property |
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Controls how point sprites are rendered.
Visual Basic Public Property PointSpriteEnable As Boolean C# public bool PointSpriteEnable { get; set; } C++ public:
property bool PointSpriteEnable {
bool get();
void set(bool value);
}JScript public function get PointSpriteEnable() : boolean
public function set PointSpriteEnable(boolean);
System.Boolean
This property is read/write.
When set to true, the texture coordinates of point sprites are set so that full textures are mapped on each point. When set to false, the vertex texture coordinates are used for the entire point.
The default value is false.
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