RenderStateManager.SpecularMaterialSource Property |
Language: |
Retrieves or sets the specular color source for lighting calculations.
Visual Basic Public Property SpecularMaterialSource As ColorSource C# public ColorSource SpecularMaterialSource { get; set; } C++ public:
property ColorSource SpecularMaterialSource {
ColorSource get();
void set(ColorSource value);
}JScript public function get SpecularMaterialSource() : ColorSource
public function set SpecularMaterialSource(ColorSource);
Microsoft.DirectX.Direct3D.ColorSource
This property is read/write.
Value of the ColorSource enumeration that specifies the specular color source value to set or retrieve.
The default value is ColorSource.Color2.
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