Resource.PreLoad Method |
Language: |
Preloads a managed resource.
Visual Basic Public Sub PreLoad() C# public void PreLoad(); C++ public:
void PreLoad();JScript public function PreLoad();
Calling this method indicates that the application will need the managed resource shortly. This method has no effect on nonmanaged resources.
Resource.PreLoad detects "thrashing" conditions, in which more resources are used in each frame than can fit in video memory simultaneously. Under such circumstances, Resource.PreLoad silently does nothing.
BaseTexture, IndexBuffer, Surface, VertexBuffer
Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.
Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center