ShaderLoader.GetShaderSize Method |
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Returns the size of the shader byte code, in bytes.
Visual Basic Public Shared Function GetShaderSize( _
ByVal function As GraphicsStream _
) As IntegerC# public static int GetShaderSize(
GraphicsStream function
);C++ public:
static int GetShaderSize(
GraphicsStream^ function
);JScript public static function GetShaderSize(
function : GraphicsStream
) : int;
function Microsoft.DirectX.GraphicsStream
A GraphicsStream object that contains the shader function stream.
System.Int32
An integer that represents the size of the shader byte code, in bytes.
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value. InvalidDataException The data is invalid. OutOfMemoryException Microsoft Direct3D could not allocate sufficient memory to complete the call.
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