SkinInformation.UpdateSkinnedMesh Method

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Applies software skinning to target vertices that are based on the current matrices.

Overload List

public Array UpdateSkinnedMesh(Matrix[], Matrix[], Array);
public void UpdateSkinnedMesh(Matrix[], Matrix[], GraphicsStream, GraphicsStream);

Remarks

When used to skin vertices with two position elements, this method skins the second position element with the inverse of the bone instead of the bone itself.

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.


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