Microsoft.DirectX.Vector3 A Vector3 structure that identifies the center of the sprite. A value of (0,0,0) indicates the upper-left corner.
position
Microsoft.DirectX.Vector3 A Vector3 structure that identifies the position of the sprite. A value of (0,0,0) indicates the upper-left corner.
color
System.Int32 Color value represented as an integer. The color and alpha channels are modulated by this value. A value of 16777215 maintains the original source color and alpha data.